![]() Lower improved by not shoving objects so hard against the surface.Held objects no longer collide with objects on the table unless you lower them.Flipping objects now auto raise so that they will clear any objects.Default lift height is now half as high due to auto raise not requiring it to be so high.At zero lift height objects will perfectly slide along the surface.Lift height now controls how far off the surface they will be held.Auto raise ensures that you can easily stack objects to avoid collisions.Auto raise now implemented so objects will lift themselves above any collisions.There’s a lot more great improvements and features we have in mind and we’d still love to hear any ideas you may have, so be sure to post them on our official forums to get our attention. And just like you can import custom decks you can now import custom dice in TTS as well! The new snap points is great for those who want to customize snaps on specific boards and objects. ![]() The new auto raise feature will make moving objects around much easier without bumping into things. If there is a game you’d love to see permanently in Tabletop Simulator, let those publishers know!Īnd finally, this update focused a lot on making things more seamless and comfortable for everyone in general. Secondly, we launched a Developer & Publisher’s page, opening up the door to established developers and publishers to work with us to bring their physical board, card, and tabletop games into Tabletop Simulator as paid DLC. We have got a fabulous update for you this week! A lot of great improvements we think you’ll love plus some fun new features as well.įirst up though we wanted to announce that we’re currently hiring a Unit圓D Programmer! You can find details about this position on our website.
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